These are items in XCOM which can be made and sold for profit (some must be 
researched first). They are listed in order of maximum monthly profit with 
all items not requiring Elerium first. This list is for 2 workshops. Some of 
the numbers may appear not to correspond; this is only due to round off of 
the printed values. For those of you who want the formulas:

# made (per month) = ( Engs * 720hrs/month ) / ( Hrs +  AA*100 )
 ... this allows for making both the items and the AA they need in the same 
 month... If you use AA on hand and don't figure on making it, the profit 
 obviously goes up as does the number of items you can make in a month.

Profit each = Sale price - Direct Cost  
     (just an intermediate figure, not final profit per item)

Months profit = ( # made *  Profit each ) - Salary - Space Cost
  ...Salary is monthly and = Engs * 25,000
  ...Space Cost = #Workshops * ( $35,000 + ((Engs/(#LQ*50))*$10,000) ).

The number of living quarters (LQ) are assumed to be equal to the number of 
workshops. The living quarters are prorated since space not used by the 
engineers is not wasted; it can be used by soldiers and/or scientists.

I probably overlooked something that one of you MBA types will point out,
but this should be close enough for most of you grognards... and remember...

"Gort, virada nictu!".... :)

	   ===============================================================
	   Direct Cost  AA      El      Space   Hrs     Sale    Profit ea.
Item  --------------------------------------------------------------------
	   Mnt profit   #made   Engs    Salary          Spc Cst Wkshops
	   ===============================================================

Laser      182,000      0       0       6       300     211,000 29,000          
Cannon     4,103,600    226     94      2,350,000       88,800  2

Fusion     242,000      1       0       6       400     281,000 39,000
ball lnchr 2,840,240    135     94      2,350,000       88,800  2

Tank/Laser 500,000      0       0       25      1,200   594,000 94,000  
Cannon     2,270,000    45      75      1,875,000       85,000  2

Motion     34,000       0       0       4       220     45,600  11,600
Scanner    1,155,309    314     96      2,400,000       89,200  2

Hvy Plsma  122,000      1       0       4       1,000   171,600 49,600                          
	   627,484      63      96      2,400,000       89,200  2

Med Kit    28,000       0       0       4       420     46,500  18,500
	   555,371      165     96      2,400,000       89,200  2

Small      78,000       1       0       3       900     120,000 42,000
Launcher   418,880      70      97      2,425,000       89,400  2

Plasma     88,000       1       0       4       820     126,500 38,500
Rifle      403,322      75      96      2,400,000       89,200  2

Blaster    90,000       1       0       5       1,200   144,000 54,000
Launcher   377,231      53      95      2,375,000       89,000  2

Hvy Laser  32,000       0       0       4       700     61,000  29,000
	   374,343      99      96      2,400,000       89,200  2

Laser      8,000        0       0       2       300     20,000  12,000
Pistol     282,800      235     98      2,450,000       89,600  2

Plasma     56,000       1       0       3       600     84,000  28,000
Pistol     279,200      100     97      2,425,000       89,400  2

Alien      3,000        0       0       10      100     6,500   3,500
Alloy      -70,000      648     90      2,250,000       88,000  2

Personal   22,000       4       0       12      800     54,000  32,000
Armor      -598,000     53      88      2,200,000       87,600  2

Laser      20,000       4       0       3       400     36,900  16,900
Rifle      -1,039,030   87      97      2,425,000       89,400  2

UFO Nav    150,000      3       0       18      1,600   70,000  -80,000
	   -4,622,295   31      82      2,050,000       86,400  2

Psi Amp    160,000      0       1       4       500     194,700 34,700
	   2,307,728    138     96      2,400,000       89,200  2

Mind probe 262,000      0       1       4       1,200   334,000 72,000
	   1,658,000    58      96      2,400,000       89,200  2

Stun bomb  7,000        0       1       2       200     15,200  8,200
	   353,360      353     98      2,450,000       89,600  2

Plasma     2,000        0       1       4       60      4,440   2,440
Pistol clp 321,680      1,152   96      2,400,000       89,200  2

Plasma     3,000        0       2       4       80      6,290   3,290
Rifle clip 353,360      864     96      2,400,000       89,200  2

Alien      6,700        0       2       2       200     14,850  8,150
Grenade    335,720      353     98      2,450,000       89,600  2
	
Hvy plasma 6,000        0       3       4       80      9,590   3,590
clip       612,560      864     96      2,400,000       89,200  2

Blaster    8,000        0       3       3       220     17,028  9,028
Bomb       351,580      317     97      2,425,000       89,400  2

Fusion     28,000       0       4       6       600     53,300  25,300
Ball       415,040      113     94      2,350,000       88,800  2

Power Suit 42,000       5       5       16      1,000   310,000 268,000
	   8,618,960    40      84      2,100,000       86,800  2

HWP fusion 15,000       8       5       25      400     31,500  16,500
Bomb       -1,217,500   45      75      1,875,000       85,000  2

Plasma     226,000      0       15      8       500     267,300 41,300
Beam       3,083,024    132     92      2,300,000       88,400  2

Flying     58,000       5       16      16      1,400   420,000 362,000 
Suit       9,336,232    32      84      2,100,000       86,800  2

UFO Power  130,000      5       16      22      1,400   250,000 120,000
Source     1,511,347    30      78      1,950,000       85,600  2

Hovertank/ 900,000      8       25      30      1,400   1,043,000 143,000
Launcher   1,442,000    23      70      1,750,000       84,000  2

Hovertank/ 850,000      5       30      30      1,200   980,000 130,000
Plasma     2,020,118    30      70      1,750,000       84,000  2

