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             >>> B R U T A L  Paws of Fury - THE FULL MANUAL <<<
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 TABLE OF CONTENTS
-------------------------------------------------------------------------------

       I. OVERVIEW
      
      II. BACKGROUND
     
     III. THE PATHS OF WISDOM
      
      IV. HOW TO PLAY BRUTAL
       
       V. FIGHTING : 1. Punching
                     2. Kicking
                     3. Instant Replay
      
      VI. CHARACTER PROFILES :  1. Kung Fu Bunny
                                2. Tai Cheetah
                                3. Kendo Coyote
                                4. Rhei Rat
                                5. Prince Leon the Lion
                                6. Foxy Roxy
                                7. Ivan Bear
                                8. Pantha
                                9. Karate Croc
                               10. Psycho Kitty
                               11. Chung Poe
                               12. The Dali LIama
     
     VII. TAO OF PAWS OF FURY
    
    VIII. GLOSSARY OF MARTIAL ARTS TERMS


 I. OVERVIEW 
-------------------------------------------------------------------------------

BRUTAL PAWS OF FURY is a game of cartoon Martial Arts. 
The characters in BRUTAL PAWS OF FURY each have certain traits that they 
embody; like all heroes, these traits are their strength and weakness.

 
 II. BACKGROUND
-------------------------------------------------------------------------------

Every four years the Dali Llama travels the world in search of the greatest
warriors. He judges not only on martial prowess but how much they truly possess
the "warrior spirit" - inviting them all to his peaceful island where they 
compete to see who is worthy to wear the belt of heaven.


 III. THE PATHS OF WISDOM
-------------------------------------------------------------------------------

Each character represents one of the paths of wisdom.

1. Right Understanding        2. Right Resolve
3. Right Speech               4. Right Action
5. Right Livelihood           6. Right Effort
7. Right Mindfulness          8. Right Meditation
9. Right Power               10. Right Love

The characters are:

Kung Fu Bunny           Tai Cheetah        
Kendo Coyote            Foxy Roxy
Rhei Rat                Prince Leon
Ivan the Bear           Pantha
Karate Croc             Psycho Kitty
The Dali Llama          Chung Poe

Each of the characters has his own background and abilities.

 
 IV. HOW TO PLAY BRUTAL
-------------------------------------------------------------------------------
                         
                         PLAYER 1         PLAYER 2
Left                     H                Keypad Left
Right                    K                Keypad Right
Up                       U                Keypad Up
Down                     J                Keypad Down

Light Kick               Q                Insert
Medium Kick              W                Home
Hard Kick                B                PageUp

Light Punch              A                Delete
Medium Punch             S                End
Hard Punch               D                PageDown

Pause/Unpause            F1               F1
Normal Speed             F8               F8
Fast Speed               F9               F9
Turbo                    F10              F10

NOTE: Special Move Sections - the symbol "&" represents simultaneous actions.

 
 V. FIGHTING
-------------------------------------------------------------------------------

Brutal is all about fighting so you had better read this section.

1. Punching
-----------
Light punch. A jab useful for inflicting multiple blows in a short space of 
time.
Medium punch. An all around good attack. Does average damage.
Hard punch. Delivers the most damage, but takes the longest to execute.

To do a CROUCHING punch, simply press Down then repeat as above. To do a 
ROUNDHOUSE punch (not all characters), press AWAY and a punch button.

2. Kicking
----------
Light kick. A kick useful for inflicting multiple blows in a short space of
time.
Medium kick. An all around good attack. Does average damage.
Hard kick. Delivers the most damage, but takes the longest to execute.

To do a SWEEP, simply press Down, then repeat as above. A succesful sweep will
throw your opponent on their back. To do a ROUNDHOUSE kick (not all characters),
press AWAY and a kick button.

3. Instant Replay
-----------------
At the options screen, the player has the option of Turning Off/On the INSTANT
REPLAY. Once On, at the end of each fight the player is given the option to 
view that particular fight or pass on the viewing. WHOEVER WINS THE BOUT 
CONTROLS THE REPLAY. During the instant replay, the action will automatically 
be at a slow speed.

 
 VI. CHARACTER PROFILES
-------------------------------------------------------------------------------

1. KUNG FU BUNNY 
----------------
Right Understanding - "To know fear is courage" Style - Relaxed Paw

He bowed his head in contemplation. Cross-legged he looked for guidance from 
deep within his soul. "It is the nature of things that all good must come from 
evil and all evil must come from good." He remembered what his old teacher had 
told him. "A white painting on a white canvas is not a painting at all." Kung 
Fu Bunny nodded slowly at the wisdom.
The invitation had arrived yesterday at his temple refuge. Handwritten in the 
Dali LIama's own hand it asked him to come and fight in the competition once 
again. Kung Fu Bunny was torn. He had taken his vows of nonviolence and yet 
the monastery was poor and badly needed the funds the competition could 
provide. 
He gazed around at the peace of this forest retreat. Idly, two butterflies 
meandered by, oblivious to any concerns he might have. It was their nature to
fly and feed, not to ponder the world. He smiled as he struck upon the answer.
He would enter the competition and fight; if he won, the monastery would be 
safe for years.
But he knew that was not why he was going; he fought because it was his nature
to fight and, relucantly, he realized he could never be free of his nature. "A
white painting is still a painting, to the painter" he said aloud and smiled.
The butterflies ignored him and flew on.

> Who plays Kung Fu Bunny?

You are kind and considerate. Nothing gives you greater pleasure than seeing
how you have helped another succeed. However, you have difficulty making 
personal decisions and keeping them. Your desire to help others comes from 
your desire for someone else to give your life direction.

< SPECIAL MOVES >

TAUNT - Light Punch or Kick, then, Medium Punch or Kick.

HI FLASH KICK - Down, Down & Medium Punch or Kick, Down, Down & Medium Punch
                or Kick.

FLASH KICK - Medium Punch or Kick, Medium Punch or Kick & Heavy Punch or Kick,
             Medium Punch or Kick, Medium Punch or Kick & Heavy Punch or Kick.

DOUBLE FLASH KICK - Left, Down & Left, Down, Down & Right, Right.

SCISSORS KICK - Medium Punch or Kick & Heavy Punch or Kick.

DANCE OF DEATH - Light Punch or Kick, Light Punch or Kick & Release, Light 
                 Punch or Kick & Release.

IRON FIST - Heavy Punch or Kick (1/2 second minimum) & Release, Heavy Punch
            or Kick & Release, Heavy Punch or Kick & Release.

DEVIL'S KISS - Left, Down & Right, Down, Down & Left, Left.

2. TAI CHEETAH
--------------
Right Mindfulness - "To teach someone is to be responsible for them." 
Style - Tai Chi Chuan

Tai Cheetah stood motionless on the lonely mountain top. His fur rose slightly 
as a chilly breeze stroked him. Time to begin. Slowly, he began his training
kata focusing his mind on the battle to come. As he turned back and forth, his
hands weaved an intricate pattern in front of him; slowly, his mind drifted as 
his body exercised. So the four years had passed already. The invention was 
tucked inside his belt unopened, the symbol on the front was enough to tell him
what it contained. The fist of the eight-fold path of enlightenment, the sign
of the Dali LIama, the competition was afoot! He did not need to attend, he had
already won life's great contest. He had succeeded at everything in life, he 
was spiritually rich, he had a happy family, and he was wealthy. Yes, he had 
won at everything he could. He lost his footing and stumbled in the middle of 
the kata. Except for him. He sighed as he always did when he thought of his 
pupil Kendo Coyote. He had rescued him from a pride of lions and taught him all
his skills and yet he had failed. While Kendo excelled in all areas of physical
endeavour he never understood the spiritual side. Now Kendo was everything that
Tai Cheetah stood against and yet, the two still shared a deep fellowship.
Tai Cheetah remembered well the difficulties of teaching Kendo Coyote. They had
sat cross-legged in the dojo with a single pillow between them. In softness is 
always strength," he had taught. "Your paw may break the thickest wood or the
strongest brick, but you can never break a pillow." 
Before Tai Cheetah could blink an eye, Kendo had taken his sword out, delivered
a blow and sheathed it. Before him was a pillow in two pieces. Tai Cheetah 
sighed once more. Although it pained him, he must go to the competition to see
how his pupil was faring. He feared the worst.

> Who plays Tai Cheetah?

You are devoted to those who are close to you. Yet, you are cold and unfeeling 
to those who you regard as enemies. Your abilities are second to none and yet,
you lack the self-motivation to excel. often you are happy with your lot and 
see no need to change. Too often you have seen others "succeed," only to change
into an unpleasant character. Your aims are modest, but your happiness will be
grand.

< SPECIAL MOVES >

TAUNT - Light Punch or Kick & Medium Punch or Kick.

FIRE PUNCH - Down, Down & Right, Right.

FIRE KICK - Left, Down & Left, Down.

FIRE RUN - Right, Right & Down, Down, Down & Left, Left.

THE WAY OF THE CRANE - Light Punch or Kick & Medium Punch or Kick & Heavy Punch
                       or Kick.

FIST OF THE NORTH - Light Punch or Kick (1/2 second minimum) & Release, Light
                    Punch or Kick & Release, Light Punch or Kick & Release.

DEVINE WIND - Medium Punch or Kick (1/2 second minimum) & Release, Medium Punch
              or Kick & Release, Medium Punch or Kick & Release.

3. KENDO COYOTE
---------------
Right Resolve - "I'm BACK!" Style - Kenjutsu

THEY'RE GOOOOOOOD! Kendo held up the packet of Kendo Coyote flakes to the 
camera and smiled broadly. "And CUT!," the director shouted. "great Kendo,
great, really, you are THE one, Baby!" Kendo dropped the smile dead, ignored 
the director, and made his way to the dressing room. Once in there he snatched
up the phone and dialed. "Hey James? Yeah, its me Kendo, Yeah, just finished."
Kendo poured himself a glass from the chilled bottle and laid back on the 
couch. "Look man I want to go into movies... Yeah, sure, but adverts can't buy
me that new yacht, you know?" He absently pulled his robe on from the side of 
the couch, it was initialed KC. "Whaddaya mean I'd have to fight again? Hey, I 
was number 1 for... yeah WAS OK, OK." He gazed around the room's walls packed
with trophies and medals from past tournaments, the public memory was fickle 
and shallow. "Sure I'll do it, you know me, anything for a buck! Yeah, no 
problem, I got just the thing, leave it to me and within a month I'll have 
another trophy that we can get rich off. Sure, James." Kendo hung up and 
stared down at his belly. It flopped over his belt like it was trying to 
escape. Clearly he would have to start exercising again. He walked over to the
ample food tray near the couch and looked under the caviar plate. Disappointed,
he moved a few other choice dishes to see if there was anything beneath them. 
Then a slow smile of realization came across his face as his eyes fell upon the
trash can at the other side of the room. He moved over and emptied the small 
trash can on the floor.
Sifting through the trash he came upon a small paper dart. "Gotcha!" He shouted
and unfolded the dart to reveal a fist surrounded by an eight pointed star. He
was aging and overweight but Kendo vowed to himself that he would win this 
tournament. Let them despair as I turn my back on their foolish rituals and 
beat the best, my way.

> Who plays Kendo?

You are a winner. No matter what happens, you know eventually you will succeed.
You are undaunted by problems and any setback merely makes you seek another
solution. Your confidence makes you reckless. You indulge yourself totally and
never cheat yourself of any pleasure.

< SPECIAL MOVES >

TAUNT - Light Punch or Kick & Medium Punch or Kick.

SLAMMING PUNCH - Light Punch or Kick & Medium Punch or Kick & Heavy Punch or
                 Kick.

HEAD BUTT - Medium Punch or Kick & Heavy Punch or Kick.

CANNONBALL - Right, Down & Right, Down, Down & Left & Release, Medium Punch or
             Kick.

SPINBALL - Down, Down & Right, Right.

THE FIVE RINGS - Left, Down & Left, Down, Down & Right & Release, Medium Punch
                 or Kick.

KI FORCE - Light Punch or Kick (1/2 second minimum) & Release, Heavy Punch or
           Kick & Release, Heavy Punch or Kick & Release.

HAPKIDO KATA - Medium Punch or Kick (1/2 second minimum) & Release, Light Punch
               or Kick & Release, Light Punch or Kick & Release.

4. RHEI RAT
-----------
Right Speech - (Quote unavailable) Style - Thai Boxing

His opponent wiped his bloody nose and the crowd roared. Rhei stood poised, 
waiting for his opponent's next move. A poorly aimed roundhouse came flying at
him; in one move he deflected the leg and inflicted a double punch to his 
opponent's groin. He followed up with a lightning blow to the neck and finished
him off with a mighty kick to the face. His opponent flew out of the ring and
landed in the crowd unconscious and would probably need to be hospitalized. 
Rhei scowled at the cheers of admiration for him and left the arena. His 
manager approached him as he walked back to the dressing room. "Rhei, Rhei." He
scowled, "Couldn't you just wave the crowd once?, or maybe even a smile?" Rhei
stopped in his tracks, turned, and stared hard at his manager. "Ok, Ok, it was 
just a thought. Look, here's a letter; it came for you today." Rhei took the 
letter and raised an eyebrow as he felt the damp glue give way to open the 
envelope. His manager caught the look and started to babble. "The uh..., 
servants opened it by mistake, so I had them reglue it..." he stammered.
Rhei shook his head at the stupidity of the excuse. Invitations to the 
competition came with a wax seal not glue. "Anyway, you can't go." His manager 
continued, "You've got big money fights all through that month sorry." His 
manager showed him the page of his day-timer to back up the veracity of the 
statement. He smiled a sympathetic smile and shut his day-timer to end the
debate, such as it was.
Rhei stared at him. "One of them is Silver River himself!" The manager argued.
Rhei looked at the invitation, then at the manager. "That fight alone is worth
$100,000 to us. You can't just throw that away!" The manager was getting 
desperate. Rhei turned and walked away. "Ok, Ok, I'll rebook it. Darn, I just 
can't argue with him!" He shook his head and followed Rhei towards the dressing
room.
"Hey, Rhei, we could make up the cash by you doing that shampoo endorsement we 
were discussing?" He added hopefully. The door to the dressing room slammed 
shut.

> Who plays Rhei?

You despise fools. You want them to be humiliated. You are the one who can 
stand up to the bullies and shame them. You find it difficult to make friends
as they often make you cringe with your ignorance and inability. You speak very
little, as you can normally answer your own questionsmuch better than most 
other people. Strangely, you have found it difficult to succeed in life whereas
others with less ability succeed.

< SPECIAL MOVES >

TAUNT - Light Punch or Kick & Medium Punch or Kick.

KNOCKOUT PUNCH - Light Punch or Kick & Medium Punch or Kick & Heavy Punch or
                 Kick.

FRENZY ATTACK - Left, Down & Left, Down & Release, Heavy Punch or Kick.

FACE PULL - Down, Down & Right, Right.

BATTER - Medium Punch or Kick & Heavy Punch or Kick.

TSUMAI - Heavy Punch or Kick (1/2 second minimum), Medium Punch or Kick & 
         Release, Medium Punch or Kick & Release.

LIGHTNING FURY - Light Punch or Kick (1/2 second minimum) & Release, Light 
                 Punch or Kick & Release, Light Punch or Kick & Release.

BERZERK! - Medium Punch or Kick (1/2 second minimum) & Release, Light Punch or 
           Kick & Release, Medium Punch or Kick & Release.

5. PRINCE LEON THE LION
-----------------------
Right Effort - "I have only one judge, the world." Style - Tan Ku (The Iron 
Rage)

Leon walked form the jet and waved to the crowd. A cheer rose from the people
gathered and garlands of flowers were thrown in front of his footsteps. It was
good to be home. The limousine raced him to the royal palace where he was 
greeted by the servants. His father the king was still out hunting and would 
not be back for some days.
"Your highness?" A servant pushed forward a small envelope towards Leon.
He took it with a nod and opened it. After reading the invitation, he neatly 
folded it back into the envelope and laid it on a small table. Moving to a 
window he gazed out at the African plains beyond.
"You both will be there, won't you?" He spoke to himself.
Moving to his study he opened a scrapbook and flicked through it. It was filled
with clippings of his two enemies, Tai Cheetah and Kendo Coyote. "Kendo Coyote
to appear in new movie!" The headline of the New York Informer blared.
"Tai Cheetah invests in telecommunications." The Wall Street Journal reported.
Leon pushed the book aside and stared up the ceiling. "I will shame you both as
you shamed me." Leon vowed to himself. For honor's sake he would cross the
world and fight, but for pride's sake he would win.

> Who plays Leon?

You never forget a debt for right or wrong. You stop at nothing to even up the 
score. Your will power is indomitable; however, you find it difficult to focus
on more than one thing at a time.

< SPECIAL MOVES > 

TAUNT - Light Punch or Kick & Medium Punch or Kick.

BITE - Medium Punch or Kick & Heavy Punch or Kick.

SWIM ATTACK - Right, Down & Right, Down, Down & Left, Left.

ROAR - Down, Down & Right, Right & Release, Medium Punch or Kick.

POWERCHORD - Left, Down & Left, Down, Down & Right, Right.

WILD SIDE - Light Punch or Kick (1/2 second minimum) & Release, Light Punch or
            Kick & Release, Light Punch or Kick & Release.

RAGE WITHIN - Light Punch or Kick & Heavy Punch or Kick (hold down 1/2 second
              minimum), Light Punch or Kick & Medium Punch or Kick & Heavy 
              Punch or Kick.

THE LEON EXPERIENCE - Medium Punch or Kick (1/2 second minimum) & Release,
                      Heavy Punch or Kick & Release, Heavy Punch or Kick & 
                      Release, Heavy Punch or Kick & Release, Heavy Punch or 
                      Kick & Release.

6. FOXY ROXY (Indrah Prashmet)
------------
Right Livelihood - "To care for others is the greatest joy." Style - Penjat 
Silat

Reaching down to the injured child, Indrah's smile was genuine, even if the 
surroundings were not. The flashes of the camera shot away any feelings of 
intimacy between her and the infant. Still these were the burdens of being the 
President of the U.N.'s Children's Fund. How ironic she thought that not 20 
years ago she too was an abandoned orphan in a U.N. hospital just like this 
one; her youth had only one passion, the mastery of the martial art of Penjat
Silat. Her adulthood also had only one passion, to help others who had gone
through the pain she had. Now, here she was, still helping people, determined
with every passing day to ease the pain of another in some small way. To the 
world she was one of the most succesful and popular bureaucrats ever, but she 
held a secret. Now another four years had passed and it was time for her secret
again. She would attend the competition as long as she was invited, such was
her love for the great man who held it, the Dali LIama. "Could you hold the 
child up Ms. Prashmet?" A reporter brought her back to reality. She smiled a 
broad smile and secretly thought of the time soon coming when no one would be
asking her to smile, only to accept the belt of heaven.

> Who plays Foxy?

You are a caprious, playful soul who loves to see joy & happiness. You are 
unable to take anything seriously for too long however, and you have a strong 
need for diversion.

< SPECIAL MOVES >

TAUNT - Light Punch or Kick & Medium Punch or Kick.

WHIPLASH KICK - Medium Punch or Kick & Heavy Punch or Kick.

SPIN ATTACK - Left & Release, Left & Release, Heavy Punch or Kick.

ROLL OVER SWEEP - Down, Down & Right, Right.

KUNTAO KATA - Light Punch or Kick & Medium Punch or Kick & Heavy Punch or Kick.

CALL OF THE LOTUS - Heavy Punch or Kick (1/2 second minimum) & Release, Heavy 
                    Punch or Kick & Release, Heavy Punch or Kick & Release.

PENTJAK SILAT MIND THROW - Right, Down & Right, Down, Down & Left & Release,
                           Heavy Punch or Kick.

7. IVAN BEAR
------------
Right Action - "You can rest when you're dead." Style - Soviet Military

Ivan strained against the cramped rail carriage seat. Of course the Trans 
Siberian Railway was not designed for comfort, but for someone of his frame, it
was worse than usual. Ivan was not the sort of Russian who would bear such 
grievances stoically either. He was more the sort of Russian who wanted to 
share his discomfort with others. To this end he constantly nudged his 
neighbours, either waking them or causing them to wish he was smaller so they 
could threaten him. After a while he took to gazing out into the forests 
whizzing by and wishing he was out there doing something. Anything, in fact. 
The inactivity of the journey was made tolerable only by the thought of the 
action at the end. Imagine him, Ivan, invited by the greatest living martial 
artist to compete on his island. Ivan was not even trained in any particular 
martial art; of course, he had been military hand-to-hand champion for 3 years
running before he had left. Then, he had taken up a job on a construction site
and thought the competitive part of his life was over until the letter came. It
was snuggled deeply within his pocket and every now and then he would pat it
for reassurance. Ivan smiled and elbowed his neighbour in the ribs.

> Who plays Ivan?

You are a down-to-earth kind of person who stands for no nonsense. Almost any 
problem can be overcome by a bit of common sense and hard work. You hate to sit
still for any length of time and you are unable to see why some people want to 
do nothing all the time.

< SPECIAL MOVES >

TAUNT - Light Punch or Kick & Medium Punch or Kick.

BIG BELLY ATTACK - Right, Down & Right, Down, Down & Left, Left.

EARTHQUAKE - Left, Down & Left, Down, Down & Right, Right.

STRENGTH OF THE NORTH - Down, Down & Left, Left & Release, Medium Punch or 
                        Kick.

JAB-AL-NAR - Heavy Punch or Kick (1/2 second minimum) & Release, Light Punch or
             Kick & Release, Light Punch or Kick & Release.

RAGE OF THE WORLD - Medium Punch or Kick & Heavy Punch or Kick & Release,
                    Light Punch or Kick & Heavy Punch or Kick.

8. THE PANTHA
-------------
Right Meditation - "Inner strength is a goal above morality" Style - Chin Na

The chanting rose and fell before the dark idol. A score of monks bowed and
prostrated themselves before the ugly squat beast. The Pantha held his hands
aloft before the assembled priests and screamed a terrible cry. The sound was 
of pure hate and it rang throughout the caverns long after the Pantha had 
finished. The Pantha hung his head low, then slowly raised it; his flat tongue 
licked his sharp teeth that jutted out from his fleshy gums. His eyes fell upon
the small lamb tied to the altar.

> Who plays the Pantha?

You know the game. There are leaders and followers. Most people are honest, 
hard workers willing to put in a fair day's work for a fair day's pay. You are
a leader. These people will work for you and the rewards shall be yours. You 
know people better than they know themselves. No matter what they say, they 
respect the stern leader.

< SPECIAL MOVES >

TAUNT - Light Punch or Kick & Medium Punch or Kick.

NRG - Left & Release, Down & Release, Right & Release.

DRAIN ENERGY - Down (1 second minimum) & Release, Light Punch or Kick & 
               Release, Light Punch or Kick & Release, Light Punch or Kick & 
               Release.

CLOAK ATTACK - Medium Punch or Kick & Heavy Punch or Kick.

THE GENTLE PATH - Heavy Punch or Kick (1/2 second minimum) & Release, Heavy
                  Punch or Kick & Release, Heavy Punch or Kick & Release.

SERPENT'S KISS - Medium Punch or Kick (1/2 second minimum) & Release, Heavy
                 Punch or Kick & Release, Heavy Punch or Kick & Release.

SUMMON CHI - Light Punch or Kick & Heavy Punch or Kick (1/2 second minimum) &
             Release, Heavy Punch or Kick & Release, Heavy Punch or Kick & 
             Release.

9. KARATE CROC
--------------

The Croc slithered up onto the jetty. "So invitations only eh? Well, I think I
will come along anyway." He allowed himself a deep grin which showed racks of
teeth. "Maybe its time someone showed that old fool that you don't need 
training to be the best!" He dropped back down under the jetty and waited.

< SPECIAL MOVES >

TAUNT - Light Punch or Kick & Medium Punch or Kick.

ONE TAIL WHIP - Right & Medium Punch or Kick & Heavy Punch or Kick.

TORPEDO ATTACK - Down (1 second minimum), Down & Light Punch or Kick, Down,
                 Down & Medium Punch or Kick, Down, Down & Heavy Punch or Kick.

MULTI TAIL WHIP - Down & Left (1 second minimum) & Release, Right, Right & 
                  Medium Punch or Kick & Heavy Punch or Kick.

ESCRIMA KATA - Light Punch or Kick (1/2 second minimum) & Release, Light Punch
               or Kick & Release, Light Punch or Kick & Release, Light Punch
               or Kick & Release.

THE SWALLOW - Light Punch or Kick & Medium Punch or Kick & Heavy Punch or Kick.

THE PATH OF THE EMPTY HAND - Medium Punch or Kick & Heavy Punch or Kick (1/2
                             second minimum) & Release, Heavy Punch or Kick &
                             Release, Heavy Punch or Kick & Release.

10. PSYCHO KITTY
----------------
Right Love - "Mine" Style - Cat Fight

The Kitten was wet and cold. Ever since he had stowed away on a ship to get 
here he had regretted his decision. It had seemed so interesting at the time
though. Many strange and interesting people going to one tiny island - What 
was there? He had to find out. Now he was here he discovered that all of these
creatures were fighting for a nice shiny new belt. He intended to have it and 
also get off this island. The only way to do this was to get on the ship of the
LIama - Unfortunately that was exactly what everyone else was trying to do as
well.

> Who plays Psycho Kitty?

You live by your heart. You fall in and out of love easily. You are quick to 
anger and quick to forgive. Capricious and playful for you the world is a big 
ball of string.

< SPECIAL MOVES >

TAUNT - Light Punch or Kick & Medium Punch or Kick.

ROLYPOLY - Right, Down & Right, Down, Down & Left, Left.

PSYCHO - Left, Down & Left, Down, Down & Right, Right.

ROUND & ROUND - Light Punch or Kick & Heavy Punch or Kick.

TOO MUCH WISKERS - Medium Punch or Kick (1/2 second minimum) & Release, Medium
                   Punch or Kick & Release, Heavy Punch or Kick & Release.

FACE COUGE - Heavy Punch or Kick (1/2 second minimum) & Release, Medium Punch
             or Kick & Release, Light Punch or Kick & Release.

9 LIVES - Light Punch or Kick (1/2 second minimum) & Release, Light Punch or 
          Kick & Release, Light Punch or Kick & Release.

HACKER - Down, Down & Light Punch or Kick & Medium Punch or Kick.

DEVESTATOR - Medium Punch or Kick & Heavy Punch or Kick, Left & Medium Punch or
             Kick & Heavy Punch or Kick.

11. CHUNG POE
-------------
Right Power - "Water can destroy mountains" Style - Sabbaal

Within the small frame beat the heart of the Dragon. He had lived forever but 
he wanted more. All those who brought harmony were his enemies. He had sensed 
that a power for order was rampant in the world and he knew he must stop it.
The Dali LIama had gained too much strength and now Poe would have to restore
the balance.

> Who plays Chung Poe?

It is the wise not the strong who rule the world. You know this and use other 
people to your advantage.

< SPECIAL MOVES >

TAUNT - Light Punch or Kick & Medium Punch or Kick.

FIRE PUNCH - Down, Down & Right, Right.

PORTAL ATTACK - Left, Down & Left, Down.

MOLE PUNCH - Right, Down & Right, Down.

HATE OF THE ANCIENTS - Medium Punch or Kick (1/2 second minimum) & Release,
                       Medium Punch or Kick & Release, Light Punch or Kick &
                       Release.

THE DARK - Light Punch or Kick (1/2 second minimum) & Release, Light Punch or
           Kick & Release, Heavy Punch or Kick & Release.

WINTER STORM - Heavy Punch or Kick (1/2 second minimum)  & Release, Light Punch
               or Kick & Release, Heavy Punch or Kick & Release.

THE FAMININE WIND - Medium Punch or Kick & Heavy Punch or Kick (1/2 second 
                    minimum), Right & Medium Punch or Kick & Heavy Punch or 
                    Kick.

12. THE DALI LIAMA
------------------

He stood arms outstretched on the mountain top. From here he could see the
ocean on all sides of the island. He breathed deep and allowed his mind to
reach out.
He saw them all, one by one, making their way here to the island. There was 
Kendo drinking on a cruise liner. But it would be an unwise opponent who took
Kendo for a fool. Prince Leon still running through Asia, he would get here 
strong after his journey. Leon seemed driven by something. Would Leonever be 
rid of his rage? The LIama wondered. Tai Cheetah deep in meditation waiting for
the airplane to come. Tai, the only one who truly did not care, if he won or 
lost. Foxy whisked away at night in a black car to make her secret journey. 
Kung Fu Bunny still training deep in the forest. Ivan the Bear uncomfortable on
the train complaining about food. The LIama lowered his arms and waited, soon 
it would begin. "Only through inner strength can come physical strength."
"Sometimes the fastest blow is the one delivered last." You are given the code 
to play Dali LIama once you have completed the game on black belt or above.

< SPECIAL MOVES >

TAUNT - Light Punch or Kick & Medium Punch or Kick.

HEADBUTT - Medium Punch or Kick & Heavy Punch or Kick.

SMOKE ATTACK - Left, Down & Left, Down, Down & Right, Right.

MIND OF THE GODS - Right, Down & Right, Down, Down & Left, Left.

APOCALYPSE - Down, Down & Right, Right & Release, Medium Punch or Kick.


 VII. TAO OF BRUTAL PAWS OF FURY
-------------------------------------------------------------------------------

          "Only through inner strength can come physical strength."
           "Sometimes the fastest blow is the one delivered last."

THE MIRROR  -  When your opponent attacks is when he is weakest, To defeat your
                            opponent you must understand him,
                 To know your opponent you must become him, By defeating your
                            opponent you must defeat yourself,
                                 There are no opponents.

THE FIRE    -           The warrior knows fear for he must give it,
                        The warrior knows strength for he needs it,
               The warrior knows his body for it is his weapon, The warrior may
                                    take a lifetime to
                become a master, The warrior may lose a fight but never honour.
 
THE WATER   -  The free have knowledge so fear is impossible, The free do not
                                      have strength
              they have laughter, The free knows his body for it gives him joy,
              The free, may become so, the instant he opens his eyes, The free
                         laugh and so the fight passes them by.

THE MUSIC   -                    The music is all around,
                        Everything becomes greater with the rhythm,
                                  Rhythm gives you form,
                                   Form brings victory,
                          With form victory is no longer important.
                    
THE WIND    -                    Can you fight the wind? 
                                 Can you see the wind?
                                 Can you hold the wind?
                                    Who is the wind?
                                    Look here it is!
 
THE ROAD    -                   Where do you wish to go?
                                Why are you going there?
                                Who do you wish to be?    
                                What do you wish to have?
                                        Wait!
                                Did you get there faster?

THE MASTER  -              The master does not speak of it,
                            The novice speaks as a master,
                            The master knows joy and form,
                            The master smiles at the world,
                            For him the world smiles back.


 VIII. GLOSSARY OF MARTIAL ARTS TERMS
-------------------------------------------------------------------------------

kata (kah tah) : A set sequence of moves. The student is made to repeat these
                 moves so often that it becomes instinct. In a fight situation
                 when a combatant is confused, he often remembers his kata.
chi (chee) : Translated as "breath". Chi is inner energy.
ki (key) : Similar in many ways to Chi (see above). This is the Japanese term
           for that inner energy or spirit.
dojo (do-joh) : Martial arts school or training area.
obi (oh-bee) : A belt or sash worn to show the level of martial arts advance-
               ment.
dan (dahn) : Translated as "step" This is a grade system for those who have
             achieved black belt or above.
gi (geeh) : Loose jacket and trousers used in the practice of many martial
            arts.
guru (goo-roo) : Wise man or teacher.
-ka (-kah) : A student of a martial art. Thus judoka is a student of judo.
Do (dough) : The way of a particular art.


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                        /*|*\ hAvE sUm kIckIng fUn  /*|*\ 
                         -O-  cOUrtEsY oF `Pz  Pz'  -=-
