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War WindTM: Hints - Eaggra
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Hints for Eaggra Leaders

[Eaggra Campaign: Stand-Alone Scenarios:


Campaign:

Scenario #1
* First priority is escape - it is not necessary to kill the guards.
* You can escape through an offensive wall.
* Find a good, defensive location to build your town.
Scenario #2
* Search the maze for help in your quest.
* Creating a diversion can be more effective than an all-out assault against superior numbers.
Scenario #3
* It can be more cost effective to conquer a town one building at a time.
* Repair as you go.
Scenario #4
* There is help to be found if you look hard enough.
* Be organized and establish group selection keys.
Scenario #5
* Find a safe place for your truck until you've cleared the path.
* Keep your units close and concentrate fire on single targets.
* Keep Grenadiers behind your lines to take advantage of their range and firepower.
Scenario #6
* Carry over a number of Squires and Scouts to start.
* Destroy most of the wandering Obblinox before you start building your town.
* Destroy Obblinox Sorcerers as soon as possible as they are extremely dangerous.
* Protect your leader at all times, though you may need him for combat in the early going.
Scenario #7
* Druids are essential because resources are scarce.
* The Meteor Storm can be useful in clearing out enemy buildings and units.
* Use the creatures to win.

The SSI Hint Line has in-depth hints for all the campaign scenarios in War Wind! To hear the recorded hints (available seven days a week, 24 hours a day!) simply call 1-900-737-HINT (4468). Our Canadian customers can call 1-900-451-6009. The cost is $.95 for the first minute and $.75 for each additional minute. You must be 18 years old or have parental permission to call.
Stand-Alone Scenarios:
"Before the rebellion, our..."
* Keep at least one cruiser in reserve.
* Remember the goal is to get the list and have a cruiser survive to return it to the end marker.
* Do not attempt to kill everything in sight.
"As foretold in the ancient..."
* Tolk can cast "Regeneration" on himself and your leader.
* Have Tolk replenish the trees with a "Tree Growth" spell.
* Use the barge to take over the island to the southeast.
* One tactic is to send out one non-stealthed unit, draw the attention of a few Tha'Roon, then retreat that unit to your fighting force.
"The Eaggra rebellion has..."
* Save resources for new colonies and water movement.
* Guard your leader.
* Keep your prestige meter high.


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